Compilation of Zelda Dungeon guides, rewritten and condensed so that on widescreen it can be placed to the left of an emulator running at full size in the original television aspect ratio. As direct and minimal as possible while maintaining clarity. [demo]
 
For Link's original quest released on NES in 1986...
Play with your browser's zoom controls (usually ctrl/cmd and +/-) until this column fills 1/4 of your screen. That's what's left over when you embed a 4:3 emulation in a 16:9 screen.
 
   Sword
 Sword
   Bombs ◇20
 Bombs ◇20
 
 
 
 
   Hearts
 Hearts
   Rupees
 Rupees
 
 
 
 
 
 
 
   Letter
 Letter
   Candle ◇60
 Candle ◇60
   White Sword
 White Sword
 
 
 
 
 
 
   Heart
 Heart
   Magical Shield ◇90
 Magical Shield ◇90
 
 
 
 
 
 
   Arrows ◇80
 Arrows ◇80
   Medicine ◇68
 Medicine ◇68
 
 
 
 
 
 
 
 
   Blue Ring ◇250, 2x armor versus green.
 Blue Ring ◇250, 2x armor versus green.
 
 
 
 
 
 ⤒ index
⤒ index
  
 
   
   
   Bow
 Bow
   Boomerang
 Boomerang
 
 
   
  
    Opt: Exit dungeon and re-enter to glitch-unlock door. 
    Go ←
  
 
   
   
  
    3 Keese. Key.
    Go → →
  
 
   
   
  
    5 Stalfos. Key.
    Go ← ↑
  
 
   
  
    3 Stalfos.
    Go ↑
  
 
   
   
  
    5 Stalfos. Key. 
    Bomb ↑. Go →
  
 
   
   
  
    8 Keese. Compass. 
    Go ← ↑
  
 
   
   
  
    Light. 5 Gel. Map.
    Go ↑
  
 
   
   
  
    3 Stalfos. Key. 
    Go ↑
  
 
   
   
  
    3 Goriya. Key. 
    Go ←
  
 
   
  
    Blade Traps.
    Push stone.
    Go ⤓
  
 
   
   
  
    4 Keese. Bow. 
    Go ⤒ → ↓ ↓ →
  
 
   
   
  
    3 Goriya. Boomerang.
    Go →
  
 
   
   
  
    Wallmasters.
 Key.
    Go ↑
  
 
   
   
  
    Aquamentus: attack head. Heart.
    Go →
  
 
   
   
  Triforce.
 
 
   
   
   Magical Boomerang
 Magical Boomerang
 
 
   
  Go ↑
 
   
  
    5 Rope.
    Go ←
  
 
   
   
  
    6 Rope. Key.
    Go → ↓ →
  
 
   
   
  
    5 Rope. Key.
    Go ↑
  
 
   
  
    3 Rope.
    Go →
  
 
   
   
  
    6 Gel. Compass.
    Bomb ↑. Go ↑
  
 
   
   
  
    5 Gel. Map.
    Bomb ↑. Go ↑
  
 
   
   
  
      3 blue Goriya. Magic Boomerang.
      Bomb ↑. Go ↑
    
 
   
  
    4 Keese, spikes.
    Bomb ↑. Go ↑
  
 
   
  
    4 Gel.
    Go ←
  
 
   
  
    8 Rope.
    Go ↑
  
 
   
  
    5 Goriya.
    Go ↑
  
 
   
   
  Feed bombs to Dodongo. Heart. Go ←
 
   
   
  Triforce.
 
 
   
   
   Raft
 Raft
 
 
   
  Go ←
 
   
   
  
    6 Zol. Key.
    Go ↑
  
 
   
   
  
    5 Zol. Key.
    Go ↑
  
 
   
  
    3 Darknut.
    Go ←
  
 
   
   
  
    4 Keese. Compass.
    Go ←
  
 
   
  
    5 Darknut.
    Go ↓
  
 
   
  
    8 Darknut.
    Go ⤓
  
 
   
   
  
    8 Keese. Raft.
    Go ⤒ ↑ → → ↑
  
 
   
  
    3 Zol. Key.
    Go →
  
 
   
   
  
    2 Zol. Map.
    Bomb →. Go →
  
 
   
   
  Manhandla. Avoid fire, attack heads, bombs are good. Heart. Go ↑
 
   
   
  Triforce.
 Heart
 Heart
 
 
   
   
   
   
   Stepladder
 Stepladder
 
 
   
  Go ←
 
   
   
  
    8 Keese. Key.
    Go → ↑
  
 
   
  
    3 Vire.
    Go →
  
 
   
   
  
    Use candle to light room. 5 Vire. Compass.
    Go ← ↑
  
 
   
   
  
    8 Keese. Key.
    Go ←
  
 
   
  
    Light. 5 Vire.
    Go ↑
  
 
   
   
  
    Light. 5 Zol. Key.
    Go ↑
  
 
   
  
    Light. 3 Vire. 2 Bubble.
    Go →
  
 
   
  
    5 Vire.
    Go →
  
 
   
  2 Like-Like, 2 Zol, 2 Bubble. Like-Likes eat magic shields. Push left block. Go ⤓
 
   
   
  4 Keese. Stepladder can cross water. Go ⤒ ← ← ↑
 
   
  
    5 Vire.
    Go →
  
 
   
   
  
    5 Gel. Map.
    Bomb ↑. Go ↑ →
  
 
   
  
    5 Vire. Push left block.
    Go →
  
 
   
   
  
    Gleeok. Avoid fire, attack attached heads. Heart.
    Go ↑
  
 
   
   
  Triforce.
   Heart
 Heart
   Power Bracelet
 Power Bracelet
   Magical Sword
 Magical Sword
 
 
   
   
   
   
   
   
   
  Take the right path. ⤓ ← ← ↑
   Whistle
 Whistle
 
 
   
  Go →
 
   
   
  5 Pols, immune to all but sword or arrow, weak to arrow. Key. Go ← ↑
 
   
   
  
    Light. 3 Gibdo, weak to fire. Key.
    Bomb ← Go ↑
  
 
   
   
  
    3 Dodongo. Bombs.
    Go ↑
  
 
   
   
  
    Map
    Go ↓ ←
  
 
   
   
  
    5 Zol. Key.
    Go ↓
  
 
   
   
  
    5 Gibdo. Bombs.
    Bomb ← Go ←
  
 
   
  
    5 Darknut. Push left block.
    Go ⤓ 
  
 
   
  
    4 Keese.
    Go ⤒ 
  
 
   
  Go ←
 
   
  
    6 Darknut. Push block.
    Go ⤓
  
 
   
   
  
    4 Keese. Whistle.
    Go ⤒ → ↓
  
 
   
   
  
    6 Keese. Key.
    Bomb → Go →
  
 
   
  Increase bombs to 12 for ◇100. Backtrack to Dodongo room: ← ↑ ⤓ → → ↑ Go →
 
   
   
  
    Light. 5 Zols. Rupees.
    Go ↑
  
 
   
   
  
    5 Gibdo. Key.
    Go ↑
  
 
   
   
  
    Light. 3 Darknut. Compass.
    Go ↑
  
 
   
   
  Light. 2 Gibdo 2 Pols 2 Keese. Key. Go ←
 
   
   
  
    5 Gibdo.
    Go ←
  
 
   
  
    5 Pols, weak to arrow.
    Go ←
  
 
   
   
  
    Digdogger, use whistle.
    Go ↑
  
 
   
   
  Triforce.
  7.1
  From Labyrinth 5, go ↓ 7← ↓ ← ↓ ← ↑.
  From the starting point, go 3→, push the left rock,
  go ⤓, middle ⤓, then go ↓ ← ↑.
 
 
   
   
   
   
   
   Magical Wand
 Magical Wand
 
 
   
  Go →
 
   
   
  
    Light. 5 Wizzrobe. Key.
    Go ← ←
  
 
   
  
    4 Wizzrobe.
    Go ↑
  
 
   
   
  
    5 Zol. Compass.
    Go ↑
  
 
   
   
  
    8 Keese. Key.
    Go ↑
  
 
   
  Go ↑
 
   
  
    4 Wizzrobe, 2 Like-Like,
 1 Bubble. Like-Likes eat shields.
    Go ↑
  
 
   
   
  
    5 Wizzrobe.
    Go ↑
  
 
   
  
    Gleeok.
    Go →
  
 
   
   
  
    2 Like-Like, 2 Zol, 2 Bubble. Map.
    Go ↑
  
 
   
   
  
    5 Wizzrobe. Push left block.
    Go ⤓
  
 
   
   
  
    Magical Wand.
    Go ⤒ ↓ ↓
  
 
   
   
  
    Light. 5 Wizzrobe. Key.
    Go ↓
  
 
   
   
  Light. 5 Vire, weak to Magical Sword. Go →
 
   
  
    4 Wizzrobe, 3 Like-Like, 1 Bubble. Push block.
    Go ⤓
  
 
   
  
    4 Keese.
    Go ⤒
  
 
   
  
    2 Zol, 2 Like-Like, 2 Bubble.
    Go ↓
  
 
   
   
  Light. 3 Vire, 2 Bubble. Key. Go ←
 
   
  
    4 Wizzrobe.
    Go ↑
  
 
   
   
  
    Gohma, shoot eye with arrows. Heart.
    Go ←↑→↓←⤓⤒
  
 
   
   
  Triforce.
  Bait is required.
  From Labyrinth 6 to the starting point,
  go ↓ → ↑ middle ⤓ ← ←.
  From the start to the shop, go ↑ 3← 3↑. Buy bait ◇60.
  From the shop to the lake, go 2↓ 2← ↑.
  Blow the whistle at the lake to reveal Labyrinth 7.
 
 
   
   
   
   
   Red Candle
 Red Candle
 
 
   
  Go →
 
   
   
  
    2 Moldorms. Bombs.
    Go ↑
  
 
   
  
    Light. 8 Keese.
    Go →
  
 
   
  
    6 Goriya.
    Go →
  
 
   
   
  
    Digdogger, whistle. Bombs.
    Go →
  
 
   
   
  
    8 Stalfos. Key.
    Go 4←
  
 
   
   
  
    8 Goriya. Bombs.
    Bomb ← Go ←
  
 
   
   
  
    4 Keese. Bombs.
    Go ↓
  
 
   
   
  
    5 Rope. Key.
    Go 2↑
  
 
   
   
  
    3 Dodongo, avoidable. Rupees.
    Go ↑
  
 
   
  
    Increase bombs to 16 for ◇100.
    Go ↓ →
  
 
   
  
    6 Goriya.
    Go →
  
 
   
   
  
    Light. 8 Stalfos. Compass.
    Go  ← ↑
  
 
   
  
    3 Goriya, 3 Keese, 2 Bubble.
    Go ↑
  
 
   
  
    Digdogger, avoidable.
    Go ←
  
 
   
   
  
    6 Goriya. Rupees.
    Go ↑
  
 
   
  
    Leave bait for hungry Goriya.
    Go ↑
  
 
   
   
  Light. 3 Keese, 3 Goriya, 2 Bubble. Map. Bomb ↑ Go ↑
 
   
   
  
    Rupees.
    Bomb → Go →
  
 
   
   
  
    6 Goriya. Rupees.
    Go →
  
 
   
   
  
    5 Goriya.
    Go ← ↓
  
 
   
  
    6 Goriya.
    Bomb → Go →
  
 
   
  
    6 Goriya. Push left block.
    Go ⤓
  
 
   
   
  
    4 Keese. Red candle.
    Go ⤒ Bomb → Go →
  
 
   
   
  6 Goriya. Bombs. Room ↑ has more bombs. Go →
 
   
  Digdogger, try placing bomb right before whistle. Go ↑
 
   
   
  
    3 Dodongo. Bombs.
    Bomb → Go →
  
 
   
  5 Wallmaster, 3 Bubble. Push mid-right block left. Go ⤓
 
   
   
  
    4 Keese.
    Go ⤒
  
 
   
  
    6 Goriya.
    Bomb → Go →
  
 
   
   
  
    Aquamentus. Heart.
    Go →
  
 
   
   
  Triforce.
  From Labyrinth 7 to the start, go ↓ → ↓ 4→ ↓.
  From the start to Labyrinth 8, go 4→ 2↑ → ↓ →.
  Burn the bush that blocks the path.
 
 
   
   
   Magic Book
Magic Book
   Magical Key
Magical Key
 
 
   
  Go ←
 
   
   
  
    Manhandla, try bombs. Rupees.
    Go ←
  
 
   
  4 Darknut, 3 Gibdo, 1 Bubble. Push left block. Go ⤓
 
   
   
  4 Keese. Magic Book. Wand now shoots fire. Go ⤒ → → ↑
 
   
   
  
    Manhandla. Rupees.
    Bomb ↑ Go ↑
  
 
   
   
  
    5 Darknut, Statues. Key.
    Go ←
  
 
   
   
  Light. 2 Pols, 2 Gibdo, 2 Keese. Key. Go ←
 
   
   
  
    3 Darknut, Statues. Key.
    Go 3→
  
 
   
   
  
    8 Pols. Compass.
    Go ← ↑
  
 
   
  4 Darknut, 3 Gibdo, 2 Bubble, avoidable. Go ↑
 
   
   
  
    6 Darknut, Statues.
    Bomb ↑ Go ↑
  
 
   
  
    Manhandla. Map.
    Go ↑
  
 
   
   
  
    Gohma, use arrows.
    Go →
  
 
   
  4 Darknut, 2 Pols. Push left block. Go ⤓
 
   
   
  
    4 Keese. Magical Key.
    Go ⤒ ← ↓ ↓ →
  
 
   
   
  3 Darknut, 3 Gibdo, 2 Bubble. Bombs. Go ⤓
 
   
   
  8 Pols. Key, no longer needed. Bomb ↑ Go ↑
 
   
   
  
    Gleeok with 4 heads. Heart.
    Go ↑
  
 
   
   
  Triforce.
  From Labyrinth 8 to Labyrinth 9, go ↑ 5← 3↑ ← 2↑ 2←.
  From the start to Labyrinth 9, go → 5↑ ← 2↑ 2←.
  Go ← once more to buy medicine.
 
 
   
   
   Red Ring
Red Ring
   Silver Arrow
Silver Arrow
 
 
   
  Go ↑
 
   
  Go ←
 
   
  Light. 4 Wizzrobe, 3 Bubble. Bomb ↑ Go ↑
 
   
  Lanmola, strike head. Push left block. Go ⤓
 
   
  
    4 Keese.
    Go ⤒
  
 
   
  
    5 Like-Like.
    Go →
  
 
   
  
    3 Wizzrobe.
    Bomb ↓ Go ↓
  
 
   
   
  2 Like-Like, 2 Zol, 2 Bubble. Bombs. Bomb ↓ Go ↓
 
   
   
  
    5 Wizzrobe. Compass.
    Back ↑ ↑ Go →
  
 
   
  Patra, defeat smaller ones first. Go ↓
 
   
   
  
    8 Gel. Rupees.
    Bomb → Go →
  
 
   
   
  
    Patra. Map.
    Bomb ↑ Go ↑
  
 
   
  
    3 Like-Like, 4 Wizzrobe, 1 Bubble, avoidable.
    Bomb ↑ Go ↑
  
 
   
  4 Wizzrobe, 3 Bubble. Push left block. Go ⤓
 
   
   
  
    4 Keese. Red Ring. 4x armor versus green.
    Back ⤒ ↓ ↓ ← ↑ Go ↑
  
 
   
  
    Old Man.
    Bomb ← Go ←
  
 
   
  
    5 Wizzrobe. Push left block.
    Go ⤓
  
 
   
  
    4 Keese.
    Go ⤒
  
 
   
  
    5 Zol.
    Go ←
  
 
   
   
  
    8 Keese. Rupees.
    Go ←
  
 
   
   
  
    Patra. Push left block.
    Go ⤓
  
 
   
  
    4 Keese.
    Go ⤒
  
 
   
  
    5 Wizzrobe.
    Bomb ↑ Go ↑
  
 
   
  5 Wizzrobe. 3 Bubble. Push mid-right block. Go ⤓
 
   
   
  
    4 Keese. Silver Arrow.
    Back ⤒ ↓ ⤓ ⤒ Go ↑
  
 
   
  
    6 Like-Like.
    Go ↑
  
 
   
  Light. 4 Like-Like, Spikes, avoidable. Go ↑
 
   
  4 Wizzrobe, 3 Like-Like, Bubble. Bomb ← Go ←
 
   
  4 Wizzrobe. Push left block. Go ⤓
 
   
  
    4 Keese.
    Go ⤒
  
 
   
  
    4 Wizzrobe, avoidable.
    Bomb ← Go ←
  
 
   
  2 Like-Like, 2 Zol, 2 Bubble. Push left block. Go ⤓
 
   
  
    4 Keese.
    Go ⤒
  
 
   
  
    Patra.
    Go ↑ to face the Dark Beast
  
   Triforce of Power
Triforce of Power
Link will hold up the Triforce of Wisdom and the battle begins.
 
   
He disappears and shoots fire. Find the pattern, strike him.
 
   
Eventually, he weakens. Finish him with the silver arrow.
 
   
Retrieve the Triforce of Power. Go ↑
Slash away the fire. Approach Princess Zelda.
 
   
Thanks to Nintendo for this amazing classic, and thanks again to Zelda Dungeon for the original resources I've collected here. In contrast to the minimalism here, check out that site for a treasure trove of additional information covering all Zelda games.
   Automap Plus
  Automap Plus
There are ROM hacks here which can add new graphics, levels, or features. This impressive entry is Automap Plus by snarfblam, which adds a map to the overworld that is revealed as the player explores.
Original, unmodified, plain gray map:
 
Automap, fully explored:
 
Additional changes: the heart meter is drawn in 1/8 heart increments, and potions and fairies refill life faster.
The hack is presented as a collection of patch files without the ROM itself, and you must have exactly the right version of the ROM with exactly the right checksum in order to apply the patch. Finding the right one was extremely difficult and time consuming, but I want to save you the effort, so long as you own a legitimate copy of the retail game.
   Download patched ROM, https://ttm.sh/hbt.nes
  Download patched ROM, https://ttm.sh/hbt.nes
Rename it to something like
 "The Legend of Zelda (map).nes".
   Legend of Zelda DX
  Legend of Zelda DX
This ROM hack, The Legend of Zelda DX from pacnsacdave, updates graphics in the style of Link's Awakening DX which was released for Gameboy Color in 1998, while including snarfblam's automap too. I resisted this one as a NES nostalgia purist, but once I tried it I loved it.
Original:
 
DX graphics:
 
The automap isn't visible here because it's a fresh game which hasn't been explored yet.
   Download patched ROM, https://ttm.sh/hWV.nes
  Download patched ROM, https://ttm.sh/hWV.nes
Rename it to something like
 "The Legend of Zelda (DX).nes".
   Multi-System Emulators
  Multi-System Emulators